Maintain Scale in 3D Space

zoom=thisComp.layer("Camera 1").cameraOption.zoom

transform.scale*(1+transform.position[2]/zoom)

 

Copy and paste the above expression into the scale property of your 3D layer.

Make sure you have a 3D camera in your composition called “Camera 1” or you will receive an error.

Now, when you move your layer backwards and forwards in 3D space, the scale will remain as it was at the start. You will no longer need to move all your layers around in 3D space and then re-adjust their scale to match the original layout!

Tutorial to follow soon, so make sure you subscribe to Motion Caddy on YouTube using the button below so you don’t miss out!

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